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Inpucker Is Not Invoker

Lately I've been craving to play Invoker in Dota2, the combo of tornado following by the huge meat ball and deafening blast keep repeating in my head, so, I install Dota2 once again and I don't know how many times I have been re-install Dota2 when its in glory days, back then I rage quitting a lot you know. Dota2 today was different, a whole lot different, the map got bigger and more importantly Invoker just...changed, I don't understand the talents tree, what item I need to build and eventually my head fried, 1 match is enough then imma uninstalll it again. One thing that doesn't change though, the toxicity lol. So here I am, create small game that mimic Invoker mechanics, Inpucker.

Still early I just made it in 2 hours using Godot 4.3, although weirdly enough Godot seems crashes a lot lately, anyway it is still the best game engine I know.

You can look at the source from Github (everything in that repo is MIT License) I plan to upload the game also on itch.io, maybe later when the game already show some progress.